Well, I can’t really do an “End of October” post yet, because as I type this, my town is currently behind: on October 17th. I have a reason for being behind, which I’m excited about, and will go into more at the bottom of this post. But I was also excited about getting to experience the Halloween festivities in AC:NL in real-time after all, thanks to Ryann of Shantaki coming to the rescue!
Like I mentioned, Halloween hasn’t happened in Citàlune yet, but I was able to experience the festivities on the correct date because Ryann had me over to her town Shantaki on Halloween, for which I’m very thankful! ❤ This is probably the biggest holiday we've had yet in AC:NL, right? And it's exciting that there'll be more on the way in the coming months! ^_^
Right away she led me over to a pile of goodies she’d ordered for me, items I’d been wanting from the blue and alpine series.
Thanks so much, I’ll put them to good use in my characters’ houses! Of course, I had some things for her as well.
While Ryann and I were trying to sort out our gift exchanges, Opal came up to me all of a sudden for my first trick-or-treat encounter!
Though I came prepared with lots of candy, it happened to be in my closet space at the time instead of my pockets, so I had to play rock-paper-scissors with her. I said rock and she said paper, so I lost, and part of my mummy costume was turned to rags and ruined. 😦 I got a laugh at Ryann freaking out and running circles around me, though! 😆
And when Opal was done with me, she turned to target Ryann, her next victim! xP
Later, I talked to Opal again and gave her candy this time:
I was expecting a prize or something, but all she had to give was information — very uncertain information, at that!
It turns out Moe is afraid of monsters:
When you scare a villager indoors with the right mask, they give a lollipop. I was pretty clueless going into this, so I ate my first lollipop and gave my second one to a villager, but what you’re supposed to do is give them to Jack in exchange for an item of the creepy set.
Scaring more of the residents of Shantaki. All three of her lazies are scared of monsters 😛
In addition to rock-paper-scissors, charades is another game you can play with a villager if you don’t give them candy. Unlike the random chance of rock-paper-scissors, it’s not hard to figure out what the right answer is in charades from the choices given.
I got a pumpkin mask from Chief! 😀 It’s supposed to be a punishment for when you lose a mini-game of rock-paper-scissors or charades, like when your clothes turn to rags, but I think they’re pretty cool!
With help from Ryann, I found Jack for the first time! ^_^
Jack gave me a creepy bat stone, which looks like a gravestone, and later on I also got the creepy wall and creepy floor. Then WiFi crashed and I lost the wall and floor, so I came to the conclusion that while it was fun to celebrate Halloween with someone else, it might not be ideal to try collecting Halloween exclusives over WiFi — I didn’t want Ryann to lose anything because of me! But I had a lot of fun, Ryann, thanks so much for letting me enjoy the Halloween festivities in your town! 😀
When I catch up to Halloween in my town, if anyone’s interested, I might consider opening my gates for some who need a second chance to get the exclusives!
As I mentioned at the top of the post, my town is still currently on October 17th. I want to catch up to the present, and will do so eventually, but it might be a slower catch-up than I originally planned. The grass and trees changed to a beautiful gold color on the 17th, and for the first time this Autumn, it’s a grass color change that I actually really like. (I didn’t like the pea-green color it was before.) The gold has inspired me to try making some changes to my town, if I can, like planting new trees and maybe even making new patterns. If I just speed up to the present time, I wouldn’t get a chance to do this, since I think on November 1st the trees change a darker orange-ish color (which is fine… but it’s not gold).
The town tree has golden leaves too! 😀 I think I’ve mentioned before that my plan for the area around the town tree is to make it look like a forest, with the town tree at the center of a flowery clearing in the forest. Of course, I’ll have to make some flowers-on-grass patterns to do that, and I thought that this might be a good time to start trying to make them, since I could have the flowers be gold to match the foliage. I think that has the potential to look really pretty. 🙂
For the flowers-on-grass pattern, I’m not sure if I should try to have it match the current grass color, or if I should have the flowers on a grassy green background (since it’s just going on top of the pavement, anyway — it doesn’t have to “blend in” with anything).
This was my first attempt to try to make a pattern that blends in with the current grass color, but I don’t know if I’m satisfied with it. I also don’t know if I can ever be 100% satisfied, since there are no magical palette colors like there were in AC:WW (palettes 12 and 13) that will blend in with grass/dirt flawlessly. 😦
I also thought I’d try making a new path, one that’s based off the fairy-tale bridge:
For some reason, I really like the idea of a path like this with elaborate patterns of stonework, lined with golden trees. I think it’d also look better with the muted colors of late Autumn better than my current vibrant paths. But obviously, it’s not done yet and still needs a lot of work!
Just wanted to give a heads up on why I might not catch up for a while. Another thing that might slow me down is that Robin is moving out, so I’ll probably get the chance to move in another dream neighbor soon, and I’ll want to spend as long as it takes to get their house in the spot I want. I’ll try not to settle for a less-than-perfect spot this time. xP I’ve been working on building PWPs for house-repelling purposes in areas I don’t want houses to go, so hopefully that will help some.