Well, it’s been about a week since I got Happy Home Designer, so I thought I’d do a little post on what I’ve done in the game so far! Designing these homes and yards can be quite fun, but it can also be hard to come up with something satisfying given the limitations and slow unlocking process, so don’t expect much. 🙂
I named my designer character Flora — was trying to resist reusing one of my favorite character names from New Leaf, like Lyra or Violet. And I also figured it would be fitting since I tend to love using flowers as decoration so much 🙂
This was what I came up with for my first assignment (a room with “a lovely atmosphere”), which at the time I thought was either for a mystery villager client, or just a test-run/tutorial of the new bottom screen set-up for designing.
But it was a pretty big surprise for me that it turned out to be Lottie’s house! I might’ve worked harder on it if I’d known >_>
I wonder if I’m doing something similar 😐 Will I get to design a home of my own eventually?
I was much happier with the room I put together for my first real customer the following day, Goldie 🙂
Customer #2! Just found him outside Nook’s Homes, which is how I’ve approached all of my clients. The only amiibo card I have right now is Digby, who came with my game. I reaally want Melba’s! ❤
Well, I tried. He wanted a stylish urban space, and these types of modern/sleek/minimalist type rooms aren’t really my favorite to do.
This, though, this is my favorite room I’ve designed so far ❤ It's such a nice mix of cozy and elegant imo, which is fitting for what Pecan asked for (“chic and relaxed”). I also purposefully drew inspiration from her home in past games, so it feels like a spruced up version of her old favorite room design.
Aww, meeting Isabelle for the ‘first’ time 🙂 She’s here to help with building public facilities, but still had some paperwork to do before we could get started.
So I helped another client I found outside, Roscoe, who wanted a “black and white bastion.” Again, I tried 😛
Now we can get started on our first facility together 🙂
I had trouble picking the exterior of the school, they were all so nice D: Green’s my favorite color and I liked the darker wood, so I went with that…hopefully I won’t regret it, since it’s also important to me that all the buildings mesh well together in the end.
And this is how the classroom inside turned out. There’s a teacher’s desk area, a blackboard and some standard school-desks, an art table and science table, a cozy reading corner, and a space by the door for students to put their bags and lunches and things. It’s nothing mindblowing but I’m reasonably happy with how it turned out:
Oh man, it’s soo cute seeing the major NPCs and villagers as the teacher & students ❤
And the following morning there was a ceremony. Aww, well isn’t this dialog familiar :’)
The same day as the school’s opening ceremony, I got my first new house request (for a room, house exterior, and yard)! This was something I was really looking forward to 😀
I like how the yard turned out, and how I was able to set the season to Autumn. The Fall colors add so much coziness to the playground & decor!
For Carrie’s interior, I went with a cozy-but-messy feel, and I like how a lot of the colors inside remind me of the color scheme outside 🙂
Since house exterior & yard designing had just opened up with Carrie’s request, I decided to go see Goldie again and offer her a new house re-design. She originally requested living in a “forest of books,” and mentioned that she was drawn to living in a quiet countryside, so I loved the idea of giving her this forest cottage. 🙂
For the interior, I didn’t change anything except adding a new clock I’d unlocked above the fireplace.
When I saw Tangy hanging outside Nook’s Homes, I didn’t hesitate to work with her next; she was in my first Animal Crossing town on the GameCube and as a little kid I was in love with and jealous of her fruity room, and of all of that fruit furniture I could never seem to get a hold of. 😛
In AC:GC I remember one of my villager houses being placed in a river nook, and there was an impressive semi-circle of an orchard around the house. I don’t think it was Tangy’s house, but I still used that nostalgia to influence how I decorated Tangy’s new home in HHD here ^^
This was the day I had just unlocked ceiling-hanging items, and I think those items added a lot to this room.
Designing Muffy’s new home was another one I was pretty excited about (rococo!!), and it also greatly benefited from having ceiling-decorations. I wish I could’ve customized the rococo to Gothic Black/purple, though.
I felt pretty limited in landscaping her house’s exterior: no purple and black roses for a ~goth garden, no fountains to play up the grand feel of her home’s interior…
Purrl here asked for a “kotatsu cottage where she could nibble on oranges,” a request that sounded intriguing compared to the other options that day. In the end I tried my best with what I had to work with, but I was feeling pretty limited by my flower & foliage options again.
Like Carrie, Sylvia was another kangaroo who wanted a home & yard for her joeys to play in. She wanted a pool in particular, so I picked a plot of land that had a large ‘natural’ pool, but then I saw that a magnificent actual pool had been unlocked :O I didn’t end up using it because it didn’t go with the casual backyard atmosphere I’d envisioned (so I used the inflatable backyard pool instead), but it was a surprise for me to see a fancy pool like that in Animal Crossing xD
I also unlocked purple tulips with Sylvia’s home, which gave me hope that eventually in the future I won’t feel so limited in my gardening options.
The interior reminded me a lot of what I did for Carrie’s home >_>
Moe asked for a “magician’s hideaway,” which was such a juicy request I couldn’t resist. I wouldn’t have ever expected a theme like that in this game, least of all from Moe, a lazy cat I never thought much of (preferring other lazy cats). It was also a fun parallel for me since in New Leaf right now I’m working on redesigning Violet’s magician’s workroom. Moe’s came out quite different from what I plan for hers, but I like it:
For the exterior I didn’t do anything too fancy — wanted a stark, plain atmosphere, as though it was the magician’s goal for his hideaway to remain hidden in the mountains.
Moe’s my latest client so I have nothing more to share, really! Currently working on my second facility, the hospital. At first I was putting off doing any of the facilities until I unlocked more furniture from working with clients, but then I heard that you can always edit the facilities later (I think?? is that right?), so there’s no real point to putting them off for that reason.
Some miscellaneous/overall thoughts and opinions on the game so far:
- I loove the sweeping camera angles and adorable music that plays when you finish a home/facility design! It’s really a wonderful way to celebrate and appreciate the finished work. Of course, I’m also thrilled about a lot of the updates like squeezing between close furniture, ceiling decorations and whatnot, but I had heard about these for a while from tumblr and such, so these weren’t a huge surprise. Still great, though!
- One of the most exciting things about the game for me is actually the fact that every single villager in the game has a request for their ideal home. It excites me because I’ve always been fascinated about learning the things that make individual villagers unique — like it’s often touted that all villagers of a certain personality type are identical (and rightly so, as far as dialog goes), but there are still little things that set them apart, and that you can use to form your own head-canon/interpretation of each villager. Things like catchphrases, favorite quotes, the music they play in their house, how they design their homes (and in this game, what they request for you to design), what clothes they wear and umbrella they carry, and even their house exterior in some games. You can imagine how this game is a pot of gold for me as far as learning more about the villagers’ tastes, learning what their dream home is, and what furniture is dear to their heart. And sometimes I’m left very surprised by what I learn, like magician Moe!
- The opportunities and process for designing in this game is really different for me from New Leaf. In AC:NL the only rooms I’d design were ones that were to my taste and choosing, and usually fit the theme of my town. In HHD there’s probably hundreds of clients, each with a request fitting their own taste, not mine, resulting in me getting to design rooms I never would’ve done before.
- Sometimes the limitations can be a little disappointing and frustrating, though. Like not having those purple/black roses for Muffy’s house, not having access to the furniture and PWPs you want, etc. The house plots themselves are kind of limiting, even though you can choose from a wide variety of marvelous locations, because they’re smaller than the landscaping spaces you have access to in a traditional Animal Crossing town. I doubt I could ever landscape something like the garden in front of Estel’s castle in Happy Home Designer, for example. Also, I notice some awkwardness with the landscaping placement tool sometimes. Usually in traditional AC games a tree takes up one space, and you can plant flowers on all sides of that one space. In HHD a tree takes up four spaces, and when you try to plant flowers next to it, there’s an (often unwanted, for me) bit of space between the flower and the tree. There’s a similarly awkward space like that when you try to plant a flower right next to the house itself Stuff like this can put a bit of a damper on my creative-excitement, and lead me to abandon ideas I was looking forward to designing. I’m sure some of my frustrations will be solved once I simply play the game more and unlock more stuff, though 😉
I also want to add, while I’m at it and writing a post for the first time in forever, that it was never my intention to abandon this blog, or abandon AC:NL. I’ve still been playing, and steadily working towards a summertime dream update for Citàlune. I’m really really excited for this dream update, and can’t wait to finish it both for my own satisfaction, and for letting you all finally see something other than that cherry blossom update xP It’s been a lot of work so far; I demolished Violet’s house and rebuilt it, had to pay off the loan again and track down all the house parts, and I’m still in the process of redesigning the interior. I’ve also re-done a lot of rooms in Estel’s and Lyra’s homes. Though it’s not my WordPress posting style to share stuff like this before I’m done (when I can then do a comprehensive post on everything), so that’s why I’ve been quiet. Also have to admit that I’ve got a bit more going on in my life than when I first started this blog, so that’s why my town-building progress might not be as speedy as it used to be, I hope you can understand & forgive me for that 🙂
I hope you all have been doing well! Feel free to let me know how you’ve been doing and what you’re up to in the comments, how you feel about and what you’ve done in HHD, what you’re still doing in AC:NL, and so on! I’ll try my best to catch up on some WordPress posts I’ve been missing in my reader, along with replying to comments and such 🙂