I’m going to experiment with a new style of posting here: weekly recaps of what I got up to this week as far as progress in my islands or paths, favorite moments from stream, and other things that feel relevant! This past week, September 19-25, was especially exciting with the Direct news, so I’m not going to expect every week to top this! Read on for my reactions to the news, as well as some nice progress on Citalune and Bywater and stream moments.
The Nintendo Direct
What a *surprise* that Direct was for a lot of AC fans!! I know I wasn’t the only one, but they totally threw me off of expecting any announcements of updates for Animal Crossing because they specifically said the Direct was for games coming out this winter! So I was just laying around in my pajamas, and 15 minutes in I thought, “well, let’s just put this on in the background,” and right when I loaded the Direct, the first thing I registered visually was Brewster’s icon:
I’m so excited to have new content to speculate about for the next month, and to eventually enjoy in November! And that the Roost is coming back! I’ll preface my excitement though, by saying that I’ve never been one to feel like New Horizons is not worth playing without the coffee shop from previous games. I feel like my meat and potatoes of gameplay is very much provided by the amazing things they added with town-building. But I know how much this means to the fandom — not just the Roost itself, but the fact that it’s a substantial update with more than just some seasonal additions.
The fact that it’s a full-blown AC Direct is exciting as well! I feel like the fact that it’s a full Direct hints towards more substantial additions than *just* the Roost, or a few extra furniture pieces. If you’ve been following datamining rumors at all (and no worries if not, you might actually want to stay away if you want to be surprised), I feel like we might finally see some of the things that were found in the data but kept not coming out in this past year’s updates. Like ceiling items? Gyroids? 👀 I’m also expecting some quality of life updates and maybe new reactions and items/series. One of my most anticipated hopes is that a form of the minigames island comes back, and if so, I think it would make so much sense to have the nostalgia of Kapp’n’s boat ride from the dock. The dock just feels like one of those things that’s there for a hidden reason, like the secret beach was for Redd. I don’t think we will get Kapp’n or minigames for this update, but I hope that this update isn’t a grand finale and that there might be at least one more big update after this one!
Look how beautiful the Roost looks. 😍 Green is my favorite color. 💚 There’s also discussion and anticipation to be had about the form the Roost will take in this game. Will the part-time job of making coffee for villagers return? Will past islanders stop by the cafe, or just any villagers in general (like the mystery islands)? Will fan-pleasing past NPCs make an appearance, like Digby and the pelicans? My personal little hope/prediction is that there will be more to offer than just coffee as well, like maybe we can get a donut. 😏 What are you hoping for from the Roost or from the update in general? Feel free to share! I know the fact that it’s going to be contained in the museum is disappointing for some (not for me, I would rather have that island space for other things, and it wouldn’t fit some themes), so it would have been cool if maybe you could talk to Brewster and he could ask if you wanted a physical shop or not. But that would be getting pretty fancy I guess, ah well.
Charity Streams Wrap-Up
This past week I wrapped up my charity streams (alongside my stream team Club Tortimer) for Paws Your Game, and we met our community goal of $500! If you’re not familiar with Paws Your Game, here is their mission statement:
Paws Your Game™ is a 501(c)(3) nonprofit animal charity, whose mission is to leverage the social awareness and philanthropic nature of the gaming, streaming, and influencer communities, in order to help improve the lives and prevent the unnecessary euthanasia of both sheltered and wild animals through animal activism, welfare, and advocacy campaigns.
It really meant a lot to me to have that support in raising money for a good cause! I really appreciate each and every person who donated whatever amount, or even just helped by being present in stream, it’s so appreciated and I thank you all so much. We unlocked a few giveaways and a vlog of my cat Dusty. I already have a few clips of Dusty for this vlog, but I’m a little unsure of how I should go about editing it. Should I do silly meme music? Relaxing music? Commentary on top about her? Feel free to give any input and I might watch some other pet vlogs for inspiration 😂
One of the fun incentives besides Beanboozled and Dusty hugs was drawing villagers in MS Paint from memory, which I’m notoriously bad at! I can’t pull up mental images well, my mind is like a black wall and I need references pretty bad usually. Can you figure out who they all are?
Citalune is my celestial elegantcore island inspired by my old New Leaf town. This week I fine-tuned two areas: a river mouth, and an incline that’s going to lead up into the city. I’m really happy not just with how they turned out, but also how comfortable I felt with the trial-and-error on stream, and with the level of detail I added before moving on to the next area. Two bad habits I’ve had in the past are 1) feeling dumb about the initial bad ideas that I try out on stream when I don’t know what I’m doing with a new area — and then I end up doing most of the work off stream; and 2) simply “blocking in” an area and then saving all the details for later. I did a lot of that in Bywater, where pretty much the entire island is blocked in, but I still have a ton of detailing and flower arranging to do throughout the whole island. It’s kind of a pain to be honest, so I might try to do more detailing early on from here on out!
Bywater is my Shire-themed island, and kinda my baby at the moment. I’ve been working on a cobblestone path with many connector pieces for months. This week I got to the point where all that’s left is flowers on the edges! Here’s how it looks so far, and you can see how yellow flowers on the edges will coordinate with the weeds I have scattered around:
I thought I’d create a new passport image for Citalune, and here I was, all set up in one of my favorite scenic spots complete with a moon overhead, but Pango had her own walking plans.
Murphy has a short memory
It’s one of my great amusements when a villager randomly starts calling to you from an entirely different tier. You could be full-on terraforming a cliff with your hardhat on and they will still demand your presence.
2 pumpkins + 2 pumpkins = 1 pumpkin? I’m still mad about this.
Goodbyes too Soon
That awkward moment when you assess what you’ve done so far and your chat starts saying goodbye before you’re done streaming
Rudy’s Favorite Shades
This had me dying, I think it’s the most tickled I’ve gotten out of any villager interaction in a long time!
Rudy and Murphy enjoying a moment
If only someone wasn’t noisily thinking in the background😡
Thanks so much for reading/watching! I hope you all have an amazing week! This week I’m hoping to tackle some more of the intimidating city part of Citalune that you arrive at when you go up those inclines, and maybe work more on Bywater… and finish my Bywater path?? All I need is the flowers… we’ll see 👀