Well, I think it’s about time I tell a little about my first experiences with the new New Leaf update that dropped a little over a month ago! I think we can all agree that the scope of the update was more than expected, and impressive with all that was added.
Before the New Leaf: Welcome Amiibo update was released, I was slowly but surely working towards a new dream address update for Citàlune, and as a result, was trying not to shout about every single little change and addition I’ve made to my town too much. But now that the Welcome Amiibo update has dropped, I don’t want to continue to be completely silent from posting about my town and experiences, especially since now it’s looking like I have more work to do before updating my dream address than I did before (like more item collecting).
This sun mosaic path I’m about to share about was one of the things I was once hoping not to share too much about before updating my dream, but since I plan on doing more New Leaf posts here and there, it would be impossible to continue to hide my town’s main path. So I would like to introduce it here in this post first, and tell about the long road to get to the finished version! 🙂
This Dafdilly re-landscaping project has its roots back in the holiday season of 2015. Around that time I was feeling pretty burnt out from AC:NL, because I had been working on a new mosaic path for Citàlune that was proving difficult for me. And meanwhile, I have the sort of job that gets more stressful during the holiday season, so putting those factors together, you can see why I wanted to take a break from AC:NL. I found myself gravitating towards playing AC:WW instead, because it was more mindless and stress-relieving than pixeling a mosaic path in AC:NL, and easier to pick up and play in short bursts in my shorter amount of spare time.
But then, because I am the way I am, these little AC:WW sessions evolved into something much more ambitious over time, and eventually became a project to figure out what Dafdilly’s dream neighbors would be, obtain & place those dream neighbors in town through plot resetting (it works in AC:WW too!), and re-landscape Dafdilly for its first cherry blossom festival. 🙂 (Somehow, in past years I kept missing it!)
This is the first time I’ve participated in a HHD contest in a while; before this, the last one I participated in was Challenge #1: “The Sweetest Home Ever” — a theme I was excited for, but at the time didn’t have as much to work with in my catalog as I would have liked. I regret losing track of the challenges because now I’m missing some of the challenge-exclusive furniture, and missed out on a few cool themes >_< So I'm going out of my way to participate this month even though the challenge theme isn't one of my favorites! If you would like to visit/rate mine, the code is:
Since New Leaf came out in summer 2013, I have been primarily focused on that game when it comes to playing Animal Crossing. Despite this, I never completely put down my Wild World game for good. It’s always been too tempting to pick it back up again every now and then, even if just to walk around town a bit and talk to neighbors, let a few days pass by, never doing anything too major. This was made possible and made all the more tempting because I left my town in a very pleasantly landscaped state, and I always recorded what date I left off on so I could load my game on that date and not have to deal with any unfortunate consequences (villagers leaving, flowers dying).
Recently though, I did do some pretty big things in my Wild World town. Before I go into all that in my next post, I wanted to dedicate this post to the odd period, mostly 2014-2015, when I would pick up my game and play a little bit, not accomplishing much, mostly just taking pretty pictures and enjoying a visit to Dafdilly again. Some of these have already been posted to Tumblr, but I consider WordPress to be my more ‘archival’ type blog, so these pictures deserve a home here too.
For this post, I’m covering one of my internal “genres” of towns that I describe as dreamy or ethereal. It’s an aesthetic I admire a lot, not just in Animal Crossing, I tend to love dreamy art/music & whatnot as well. In Animal Crossing, I’ve noticed dreamy towns are achievable through a mix of atmospheric conditions/lighting, along with the right sort of landscaping, like pale flowers and beautiful PWPs like lamps. But instead of further breaking down what makes a town dreamy, let’s just dive right into the magical beauty of these three towns 🙂
A bit of a disclaimer… Keep in mind that despite this long post, I still haven’t scratched the surface of the huge amount of clients, catalog items, and unlockables in this game, which prevents me from making the best possible designs in some cases. I also don’t have the motivation to put forth all of my designing effort into these little houses & yards in the same way that I do when I design a full-fledged town, like Citalune or Dafdilly. And the main way I take pictures is from the little montage that plays when you finish a project, so I’m pretty much at the mercy of the angles they give me during that montage! 😛 But enough excuses — onward!
Well, it’s been about a week since I got Happy Home Designer, so I thought I’d do a little post on what I’ve done in the game so far! Designing these homes and yards can be quite fun, but it can also be hard to come up with something satisfying given the limitations and slow unlocking process, so don’t expect much. 🙂