New year + party planning

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There have been a few comings and goings since my last AC:WW photo post, like Filbert here, who moved in to replace Aurora from Anicotti.

Then Octavian moved out, and look who moved in…!

Static! :mrgreen: One of my dream neighbors! I’ve already locked Puddles and Margie together, and When I get a fourth dream neighbor, I’ll lock him or her with Static. I wonder if it’s possible to lock in all 8 neighbors? Then no one would ever try to move out, which is pretty crazy. 😯


Ooh, a royal crown at Ables’! Yes, I bought it 😛


Long overdue, but better late than never: the beginning of Dafdilly’s first new year countdown!


Less than half an hour to go 😀


Yay, I love party poppers so much!

Let’s see how everyone’s doing on this new year’s eve…

Puddles is feeling tired:

Margie is feeling irritable:

Maelle is feeling deep:

Monique is feeling self-centered:

Bill is feeling pumped:

Filbert is feeling musical:

Pippy is feeling sick:

And Tortimer is feeling… excited:

And Static is too busy unpacking to join in the celebrations.

Wishy must have been celebrating the new year, though; there were lots of shooting stars that night! One even appeared just as the countdown hit 4 seconds. 😮 I brought out all of my characters to make a wish. It was almost instantaneous with Harmony, just a few seconds after stepping outside! I’ve gotten a decent picture of a shooting star before, but none this time:


We’re so close!


Yay, happy new year! 😀

Then the fireworks show began:

I also figured I should take videos of the countdown and fireworks since I did so for AC:GC. For the first video, you can start from 1:10 to skip most of the countdown.



I need to get a tripod or something, my hands are too shaky. 😛


The next day the cedar trees were lit with holiday lights. 😀 Brr, my house looks cold with the snowy cliffs and cedars in the background.

The weeks passed by: I had my dead spot testing attempt, which failed (I’ll try again another time), and I also spent a lot of time working on patterns for the WiFi party I’m having on my birthday, but I’d like to keep those a surprise.


Of course I had to make it to Puddles’s birthday yesterday despite being busy, she’s my last remaining original neighbor. 😀


Happy birthday, Puddles! It’s good to see Static already making new friends. 😛



I gave her a night sky tee to match her wallpaper and she seemed pleased, though I don’t think neighbors ever do anything with their birthday presents.


Birthday fun ^_^

My own birthday is tomorrow, and like I’ve said, I plan to have some of my closest past WiFi friends over for a party. I wish more than three could come. 😦
I’ll go over information and plans for the party to hopefully make it go more smoothly. Writing instructions with AC:WW’s chat system can be a pain. >_<

Time: 6 AM (click for my time). Yes, it’s very early so that those whose time zones are way ahead of mine can hopefully still come. Then I can spend the rest of the day doing more normal birthday activities. xP
Host: Twisk of Dafdilly (2967-0580-6954)
Bring: as little as possible. 😛 This is so that you will have enough room for gifts and items obtained from games. You don’t even need to bring tools because I’ll have three sets in the upper righthand corner of town (see map), but you can if you want. Leave out the axe, watering can, slingshot, and timer, though. You can also use empty letters as storage.

On this map, important locations are bordered with colored lines and labelled with numbers. Below the map, I’ll use these same colors and numbers to address each location and its corresponding activity, if that makes sense. >_>

1) Holding areas
These are 6×3 areas on the left side of the river and near the lake (see map). Each guest may choose one and use it to store items throughout the party. If you have too much in your inventory before beginning the treasure hunt, for example, you can temporarily store those items here.

2) Race course
Location: The race course is on the far left side of town, beginning near the north wall and ending at the beach (see map).
Instructions: I will show where the beginning of the track is and then walk to the beach. Starting a timer will be the signal for beginning the race. To make things interesting, each player will wear a King Tut mask and there will be pitfalls.
Prizes: First place: 30,000 bells; second place: 20,000 bells, third place: 10,000 bells

3) Treasure hunt
Location: On the left side of the river, not on the island or on the right side of the river (see map).
Instructions: I think this is simple enough. 😛 Just search for buried items and dig them up! You’ll need a shovel, so let me know if you don’t have one and I can provide one for you.
Prizes: You can keep what you dig up, of course! All of the items have value of some sort, whether they’re Gulliver items or cool spotlight items or un-orderable items. But if you already have a few of them and/or don’t want them, feel free to trade when it’s over.

4) Party poppers
Location: To the left of the town hall (see map).
Instructions: This isn’t a game, but we can set off some party poppers at some point. It would be awesome if one of us got a great picture of setting off the party poppers in unison. Since timing party poppers by saying saying “Now!” or counting using AC:WW’s chat system rarely works, I thought setting a timer could be helpful. I could say a time, and as soon as the timer shows that time we can all set off the party poppers together. 🙂

5) CandyLand
This is what I’ve done the most preparation for, so I really hope we can complete the game. But there are the other games, too… should the treasure hunt, race, and party poppers be done first to get them out of the way, or should we do CandyLand first to make sure we have time to play it before anyone has to leave? Feedback is appreciated!
Location: The first candy square is red and is located below the gate pond. The path goes downward, crosses the island, and ends at the door of the town hall with a purple square (see map).
Instructions: You guys have played CandyLand before, right? >_> If not, you may want to read about it a bit on Wikipedia. But it’s a very simple game, so I’ll try to explain it too. 🙂 I probably won’t play, I will be “drawing cards” and keeping track of where everyone is in case WiFi crashes (hopefully it doesn’t). There are red squares, purple squares, yellow squares, blue squares, orange squares, and green squares — in that order — forming a path. For each player’s turn, I will draw a card that is one of those colors, and you will go to the next (closest) square of that color. There are also double color cards, i.e. double red, in which case you go to the second red square you come across. The first player to make it to the end wins. Even though the track ends on a purple square, you don’t need to draw a purple card to win — just a card that will take you beyond the purple square.
Prizes: The prizes are either a royal crown, crown, or throne. Each player will pick a prize when finished. There will also be the option of 495,000 bells if you don’t want any of those items; it’s more than you will get for selling any one of them.

6) Wrestling
I doubt we’ll get to this activity, to be honest, but just in case I greatly overestimate how long everything else takes…
Location: On the right side of the river, near the waterfall (see map).
Instructions: Surrounded on all sides by pitfalls, there will be a 3×3 square to “wrestle”: trying to push your opponent out of the square. This game is for two people. How it would work would be first a face-off between two guests, then the third guest would take on the winner of that match to determine the overall winner.
Prizes: First place: 30,000 bells; second place: 20,000 bells; third place: 10,000 bells

I hope everything’s pretty clear and that this will help to avoid confusion and make the party as fun as possible (with less reliance on using AC:WW’s keyboard to give instructions). Let me know if you have any questions! 😀

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Dead spot testing failure

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In late December of this past year I began to test for “dead spots” in my town — spots where trees should grow if they meet all the rules for tree growth (not being too close to anything else, not too many trees in the acre, etc.), but trees will never grow there simply because it’s a designated dead spot so that neighbors will have room to walk around without bumping into tons of trees. I’ve wanted to do this for a very long time, it would be amazing to know all the dead spots in my town so that I could plan the best possible spread of trees.

First I marked spots red that seemed unlikely locations for trees to grow and impractical places to have trees anyway. Then I marked green spots where I would plant trees for each day to test for dead spots. The green spots for one day turn to brown the next; once I finish the dead spot testing for each day I mark the found dead spots red and leave the spots brown where trees grow. But there aren’t any dead spots recorded in the following maps because of a problem I ran into with the gridded map I was using to plan my trees (more on that later).


Day 1

Day 2

Day 3

Day 4

Day 5

Day 6

Day 7

Day 8

Day 9

Day 10

Day 11

Day 12

Day 13

Day 14

Day 15

Day 16

Day 17

Day 18

Day 19

Day 20

If I had completed the testing, day 21’s map would have a complete recording (in red squares) of all the dead spots in my town. But I never got that far because I ran into a problem with my gridded map. >_< First of all, you can create these gridded maps using Sarouk’s town map generator, an extremely useful tool. But when I was counting spaces I found a mistake in the upper righthand corner acre of my town, which is identified as acre 15-M1 on the site:

And this is what it should look like, with the bottom house shifted one space down:

This messed up my dead spot testing because it’s like a domino effect: the places I planned to plant trees on day 1 affect where I plant trees on day 2 and so on.

I’ve had problems with this acre before; when I first made a gridded map for my town I accidentally selected a similar acre, 14-M1. 😛

I didn’t want to start dead spot testing again until I was absolutely sure that my map had no more mistakes, so I worked on creating my own gridded map:

Which is exactly the same as my previous map with the mistake in upper righthand corner acre fixed — go figure. 😛
Edit: At second glance, the gate pavement in my self-made map is a bit different, so I found another small mistake.

But at least I’m confident there are no more mistakes in my gridded map, so I won’t run into problems with any future projects. Plus my self-made gridded map is a .png image, which is useful for quickly filling in spaces with color-coded squares.
I know this isn’t my usual sort of post, but I just wanted to explain why I didn’t complete dead spot testing even though I mentioned I was in the middle of it in my last post. 🙂 Instead of resuming dead spot testing I’m going to prepare my town for a Wifi party I plan to have on my birthday.

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Happy new year!

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Happy new year everyone! I hope you all had a fun new year’s eve and will have a great year in 2012. 😀

Yes, this is my second AC:GC post in a row, but no, I haven’t forgotten about AC:WW or AC:CF. 😛 I’m actually pretty busy in AC:WW; I’m in the middle of dead spot testing in Dafdilly, so there will be a post about that when I’m done. As for AC:CF, I simply can’t spend a lot of time right now resetting for the town I want.

Notices:
– I have a new little addition to the top of my welcome widget, it’s a note about my WiFi status that I will update when I’m unable to WiFi, able to WiFi, and when my gates are open.
– January’s information page is up!
– The pattern page. Sorry, things keep coming up to prevent this from getting my full attention, but my new goal is to have it up by the end of January.

But enough of that stuff…

Woohoo, off to the lake! Actually, at first I forgot it was taking place there and went to the Wishing Well instead. 😛


Looks like Eunice couldn’t make it ’till midnight. 😦


I found Tortimer on the way to the lake, but he’s on the other side, all by himself. Come on, join the party!


He gave me this noisemaker, which makes an odd buzzing sound.


Less than 20 minutes to go! 😀


Now less than five…

The music changed a few times over the course of the night, like at the 5 minute mark. Then when there was less than a minute to go, the music stopped dramatically:


Light! Music! Singing! And silly Poncho wearing a bikini 😆


And fireworks! :mrgreen:


I really like the fireworks in this game and how they’re reflected in the lake since you can’t see the sky.

Lots of green fireworks:


Watching the fireworks on the other side with Tortimer 🙂


Wow, a super bright yellow one!


Yep, they kept on singing the whole hour. O_O


Going back to the pier for the “finale” 😀


Aww, party’s over.

The countdown wasn’t going on in real time, I time-travelled backwards today so that I could experience the festivities. Then I time-travelled back to real time, the morning of new year’s day, when it’s tradition to make a wish and toss a coin in the Wishing Well:


Because of the word “healthier” I expected to receive fruit, but she gave me 10,000 bells! Thanks mom 😛


Tortimer was at the Wishing Well to give his usual holiday memento — today a diary — and provide wisdom.


Watching to see how it’s done 🙂


My turn ^_^ I had quite an audience. 😛


Why thank you, Katrina 🙂

Katrina’s here to fortune-tell for the new year:


o_o


That didn’t sound very good, so I tried again.


There we go. This sunshine lottery isn’t very consistent, Katrina. xD I hope you all have a great year ahead of you as well!

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Jingle comes to Ordale

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Indeed, happy holidays everyone! 😀


My AC:GC Mom had holiday greetings as well in this sweet letter. 🙂


Yep, it was snowing heavily last night and it looked beautiful!


I have several log cabin-style houses in Ordale and they look nice and cozy in the snow with the lights on.


Both oaks and cedars can have holiday lights in AC:GC, so your whole town looks festive, not just the northern part.

The music adds to the atmosphere as well:

Isn’t it lovely? ^_^


Found him, the man of the night — er, reindeer of the night — Jingle! 😀


He agrees with Freckles. 😛

Before Jingle can give a present you have to find him in random acres throughout town about five times:

The second time I found Jingle, he didn’t seem very enthusiastic. 😛


He asks three questions before finally giving a present, and what he gives depends on the answers you give. Big things=Jingle furniture, Foldable things=Jingle shirt, Woven things=Jingle carpet, Printed things=Jingle wall. I picked big things since the Jingle shirt wasn’t as important to me as completing the series.


Yes, and I will continue to do until you give me a present. xP This time he asked if I prefer printed things or woven things, and I said woven (carpet).


His final question was a face-off between Jingle furniture and the Jingle carpet since I said I preferred those over the others. I went with the carpet first because I think it’s the most important piece to establish the feel of the series; if I don’t get all the furniture, I can always mix and match red and green furniture from my catalog.


Jingle’s pleased to see me this time, and I could tell he was ready with a present — he even gave a “ho ho ho!” 😛


My first (and only legitimate) gift: the Jingle carpet 😀


Now for some trickery… 😈


After receiving the first gift from Jingle, change your clothes so he doesn’t recognize you and talk to him again, answering his question about what Jingle item you want. Then push him to the very edge of the acre (so that you can still see his antlers or bag from the other acre) and switch acres, going back to the one with Jingle quickly. Talk to him again, receive the item, switch clothes, and repeat the process. 🙂


You get the idea. 😛



He’s so sweet I almost felt bad for tricking him, but it’s the only realistic way to get the whole series, so I didn’t really. 😛


Starting to get suspicious?


Aw, looks like the jig is up.


He took it well, I guess this probably happens to him a lot. 😛

I thought I would be able to continue by using my dad’s character Bob, but…

I found Jingle and talked to him several more times and this is all he would say:

It doesn’t seem fair that only one person can get the Jingle items each year. 😕


I only got the Jingle carpet, wall, sofa, bed, lamp, piano, clock, and chair (some of these twice), but the Harvest furniture had to go anyway. xD

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WiFi + more fishing

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First of all, I’d like to share some wonderful drawings Saima drew:

I love the way she drew Twisk! The flowers beside her and the watering can are a nice touch, she definitely spends a lot of time watering. 😛


This one is of Twisk, Sugar, and Kammile. She did such a great job! The way she drew Kammile’s character gives a carefree vibe that I definitely feel when I WiFi with her. Thanks so much for drawing these, Saima! You’re extremely talented. 😀


On Monday I WiFied with Skye (also known as MonkeyDoodle) for the first time in a while. It wasn’t Rosewood I visited this time, but Genovia, a town on her other gamecard. 🙂


She suggested we play hide-and-seek, so this was my hiding place. 😛 I don’t often hide inside because the loading time for entering and exiting buildings/rooms can be really bad during WiFi.


I heard the sound of crunching snow nearby a few times and all of a sudden my character was being pushed sideways. Skye might not have realized that she was pushing me, but of course it was definitely apparent that she found me once I was out in the open. 😛


She wanted some of the yellow flowers that had been cluttering up Dafdilly (now cluttering Red Bank), and in return gave me a gyroid. Thank you!


Skye said she likes to spend time on this peninsula, and I can see why, it’s a calming place. 🙂


This is a really neat grass pattern, she’s planning on using it for a flowerbed. 😀


Visiting some of Genovia’s villagers…


Those eyes o_o


Aw, it’s Baabara! I’ve always loved her interior decorating. 🙂


Skye’s first hybrid: an orange rose! Congratulations! 😀


Later on she came over to Dafdilly for the first time, welcome!


She went straight to my house, and was gone by the time I responded to her comment about my ever-blinking mail-box — I could hardly keep up. 😛

But I heard her say something about house styles, so I assumed she had reached Monique’s house:

She likes the house, but not Monique. xP


Hi Skye! 😛


Next stop was the shops, and she went to pick up my fountain patterns at Able Sisters.


I’m trapped 😆


Before she was like my pink sister, and now we could be twins! I had Twisk wear the ponytail a lot last summer. 🙂


She correctly identified the owner of each room. 🙂


Bed bumping is always fun. 😀 Harmony’s bed is the only one big enough in my house.


The papa panda caught her eye, so I brought it outside so that she could touch it and add it to her catalog.


Soon afterwards she had to go eat dinner. Thanks, Skye, it was about time we WiFied again! 😀

Later on, I was working on making the day’s snowman and was in the process of rolling the second snowball towards first one, but it wasn’t there anymore! I had to laugh when I saw the gigantic snowball a little way off, seemingly rolling away on its own, and knew it must be a dung beetle — the first and only one I’ve seen so far:

This means the only bug I have left to catch is the firefly! 😀 I started Dafdilly on July 3rd, so I barely missed out on it. >_<


I knew immediately she was from Red Bank because of my dad’s Tennessee Volunteers design. 😛


Maelle replaced Hugh, who snuck out on me. 😦 I guess I would have let him go anyway.

But look what else was in my mailbox…


My second trophy! 😀 Now all I think I need is the Flower Fest trophy.


Catching the dung beetle, and realizing that I only need one more bug, motivated me to go fishing for the Winter fish I haven’t caught yet. I caught all three of the fish I needed before I even filled up my inventory, and this Stringfish was the first one. 😀


I probably should’ve caught a yellow perch before now, it’s been around for a little while… >_>


And right after that (you can see it was in the same place as I caught the yellow perch) I caught a pond smelt, the last of the three currently-available fish I needed, so I donated them all to Blathers and now just need to catch a cherry salmon and loach. 😀


I’ve actually caught a cherry salmon before, but forgot to donate one to the museum last Fall before they disappeared. They’ll be around again in the Spring, though, and I need to wait until then to catch the loach anyway. 🙂 So one more bug, two more fish: that’s pretty exciting and also a relief that I won’t have to do any frantic end-of-month fishing or bug-catching anytime soon.


Argh, again?! I wish I could’ve gotten the Katie &
amp; Kaitlin event with Skye instead because Red Bank is way behind in time, so I don’t think Kaitlin will be there. I’m visiting family tomorrow, so maybe as I’m catching up in Red Bank during the long car-drive Kaitlin will appear.


If not, I guess I’ll have a crying kitten in my town for a while. >_< Appropriate face is appropriate.



I’ve done the best I can. 😛

Poor Blathers, still struggling to overcome his fear of bugs:


Aw, Aurora from Anicotti is packed up already. She should be gone in a few minutes at midnight. 😦 But I hope one of my favorites moves in.

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December’s Fishing Tourney

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I don’t. >_> But I do love receiving these seasonal letters from “mom.” 😛


I had a little snowman family going on: baby snowman, mama snowman, and papa snowman.


My goodbye picture with Punchy, who decided to move away. He’s wearing one of my fountain patterns. -_-


On Friday, my first day of Winter break, Saima’s character Salt came to play. 😀


As a repayment for the time when Saima had Katie in her town and I didn’t have Kaitlin in mine (probably because my town was behind), I gave her three Katie & Kaitlin items.


While picking up the furniture I dropped for her, she accidentally picked up a present. Actually, guests are free to pick up one or two presents if they want a surprise — it could be anything from a toilet to a backyard pool. 😛 But there probably won’t be anything too rare.


The purpose for Salt coming over instead of Sugar was because he had enough free pattern slots to pick up my fountain patterns.


Salt also got a new haircut! 😀 Then we partied over to go to Saima’s town Anicotti, but I never saw her gates open and found out later that it was because her neighborhood had a power outage just as she was opening her gates! 😮 I’m sorry about that, Saima! But thanks for coming over. 🙂


Shortly after Salt’s visit, Aurora from Anicotti moved in — a fitting neighbor to have in the wintertime. 😛 I loove that shirt!


Another perfect snowman. ^_^ I got my first snowman gift in the mail, a snowman bed.


After cleaning out my secondary character’s mailboxes recently, the rest of Kammile’s letters came in, so fortunately nothing was lost. Thanks so much, Kammile!


Later that night, Kammile invited me to her town Alp Wood. 😀


This section of town with all the major buildings is fittingly paved with urban roads. 🙂

She has new paths on her island:


It’s a brick path bordered by fenced-in flowers, looks beautiful! 😀


A pretty hybrid garden 🙂


Taking a picture with this adorably tiny snowman since it’s his last day. xP


I tried to get a full picture of Mallow’s cute-shaped house and this would’ve been the best one if the speech bubble wasn’t there. 😛


A decent one without any speech bubbles, but it has some of those ghostly outlines in the sky that I try to avoid in these types of pictures.


Every Kody I’ve met (when resetting and such) likes to collect shells, so maybe each villager has a set starting hobby? I think Rosie’s starting hobby is collecting clothes, for example.


Resting in Daisy’s library 🙂


We each got a picture of the other’s “talk face” — Mallow’s is cute, isn’t it? ^_^


Yay, she has Nookington’s now! 😀


After that, Mallow came over to Dafdilly for a bit.


When Mallow stood behind the snowman, I assumed she was trying to get it to look like it had a crown on its head, like Teru has creatively done before, so I did the same thing with my blue hat. 😛


We had a little fruit picnic by the waterfall. 🙂


Look at how tiny the cherry gets! Well, it’s actually probably closer to a realistic size. The huge cherries wouldn’t fit in our character’s mouths. 😛


While we were talking she put on this really nice Santa dress. 😀


After showing her the changes I started to make to my main room for the holidays, she had to leave and I had to go to bed. 😛 Thanks for the fun WiFi, Kammile!


Today I finished changing my rooms for Winter. I thought it would be cute to have toys under the tree. ^_^


Haha, I love jack-in-the-boxes. 😛


I still have a dining area, but I had to take away a few chairs (only 2 people can be in a house anyway -_-) to make room for the tree. They were changed to red and green econo chairs to fit the colors throughout the room better.


The cozy reading area by the fire has been tweaked slightly as well.


My character’s rooms were mixed up a bit, not because I didn’t like the old ones, just for a change. This is Twisk’s new garden.


Bell loves toys — her old room had a few here and there — and now it’s a full-scale playroom. 😛


I left a little space for the clackercart to move around because I found out from Teru that it actually clac
kers! 😛


Harmony’s room is the same, but I changed the wallpaper and carpet to the ones from the snowman theme. I’m not a big fan of the snowman furniture, but the carpet is gorgeous!


My sporty character Melody now has a ski lodge as her room.


I would have forgotten about the Fishing Tourney if I didn’t happen to turn on my game near the end of it. 😛


I’m pretty sure this sea bass I caught was the winning fish because I checked right before the Fishing Tourney ended and it was still the highest record. I was prepared to give a tuna, so I’m glad I didn’t have to.


My first tuna 😀


And my first football fish. I haven’t been fishing much lately, so it’s good this Fishing Tourney came along to get me catching these Winter fish!


Make sure to check on Blathers some, he has episodes going on right now. He wants to overcome his fear of bugs, but I don’t have much hope for him. It’s just in your nature, Blathers. 😦

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Snow!

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Last Wednesday Kammile requested to come over to Dafdilly to get a haircut for her new official character Mallow. I opened my gates as soon as possible, around 10:30 PM my time, but started to get nervous as the minutes ticked by. She arrived at 10:59 so we sprinted to Nookington’s and fortunately made it inside just before the bells rang closing time. 😛


This is her new haircut, she looks like the old Kammile. ^_^ We were curious about what would happen since Nook usually kicks his customers out after 11 PM, but I guess he’s more polite when there are guests in town.


After a little while she invited me to come to her town, so we were off to Alp Wood. 😀


She’s been working hard and I got my first look at the new roads around the busiest section of town. 🙂


We had a bed bumping fight, talked some, and finished looking around. Thanks for having me over, Kammile! 😀


Later on I noticed this letter and immediately checked Bell’s mailbox, but it was full of old letters. >_> Hopefully new mail will arrive now that I’ve cleaned it out, thanks Kammile! It was a huge surprise, I don’t remember you sending any letters. 😛


A few days later I went to Sugar’s (check out her new blog!) town Anicotti and was amazed to see all the new landscaping and decorations in her town!


Like this adorable frog pond, which became really popular from Mayu’s pattern page.


As I was admiring the garden square beside the frog pond, Kammile came to play! 😀


A group picture at the town hall, where Crazy Redd rudely plonked his tent on top of the path. I do love how Saima often covers up the large patio areas with patterns, it’s such a good idea to me because I don’t like the pavement. 😛


Sugar’s house is a cute size right now and I love the path, which I think is also from Mayu’s pattern page? The pastel colors are so nice. 🙂


And I was extremely impressed at how developed this palm forest is already! I just loved seeing your town, Saima, it’s wonderful! 😀


The next stop after that was Alp Wood, Kammile’s town. 😀


Things started to get violent and each of us equipped a weapon. xP


It wasn’t all fighting and games, we had a long peaceful chat as well. 😛 Kammile had school the next day and it was getting late, so we said our goodbyes. Thanks for the fun, guys!


But it wasn’t over quite yet for Saima and I, she came over to Dafdilly (still behind -_-) for a bit because she wanted to see my fountain and possibly pick it up at my Ables’. Her character Sugar didn’t have enough free pattern slots at the time, but since then she’s made a new character named Salt so we can do it soon if she still wants the patterns. 🙂


She also got a new haircut while she was over, which brought back memories of my time during the Acorn Festival. 😛
Wow, three towns in one day! I had fun, thanks Saima and Kammile. 😀 And I’m sorry my town was still stuck in November. >_< I finally started catching up this past weekend, though.


I used to dislike the time of year after Fall colors fade and before snow covers the ground, and because of that, planned on cutting down all my trees during this period of time to begin dead spot testing. But I actually really liked the subdued pinks, purples, and browns.


Part of the reason it took me a little while to start catching up to real time after completing the fountain was because I wanted to make new paths to match the pinks and purples in the trees and grass.


I was pleasantly surprised by how this wood pattern turned out because I’m really bad at doing a wood-style texture. 😛 But mistakes and things that look awkward on an enlarged grid aren’t as noticeable when the pattern is on the ground.


Then I added flowers to the sides to match the main path better.

I also had some flower re-arranging to do by the gate and on my island:


Most of my yellow and orange flowers are being stored in my dad’s town now, I don’t know what to do with them. 😛 Once that was done, it was finally time to start catching up: watering flowers, checking neighbors and the shops, saving and setting the DS clock one day forward, repeat. Not a fun process, but I took my time and it wasn’t too bad.


During the Fishing Tourney (which I didn’t participate in) I finally gave Tortimer the massage chair I got from Saharah ages ago and kept forgetting to give him during events. 😛 I know I have tons of scallops on my beach, but I promised myself I would go through the turnip trade the long way to get the golden axe.


Meeting Pippy, who moved in after my WiFis with Kammile and Saima, replacing Curt, I believe?


I found Kaitlin wandering around in Dafdilly after storing some flowers in my dad’s town, but Katie wasn’t in Red Bank. Why does this keep happening? 😕


Aww, Lily from Bundeena’s time to move. 😦 I enjoyed having her but I’m always hopeful that one of my favorite villagers will move in after let
ting a neighbor go. Keeping Margie might also be reducing the chance that I get Melba, but I hope I get her one day. :/


This new purple grass came on the 26th, along with uniform purple and tan leaf colors and the possibility of snow. I suppose Autumn is officially over at this point.


I changed my roof from sky blue to regular blue for Winter and also for a nice change because it’s been the same since I first got my mansion.


Octavian moved in as my replacement for Lily, which I’m fine with since I’ve never had him before. He’s pretty cool I guess. 😛


Going in the “first” records: Dafdilly’s first snowfall! 😀


Snake’s time to move…


I haven’t been too lucky with neighbors lately. >_< Well, nice to meet you anyway, Bill. 🙂


Hugh moved in to replace Goldie from StarCity next (want to try and get her back, Kammile? :)). He isn’t one of the lazy neighbors I wanted either (Bob or Stitches), but his facial expressions are so awesome and unique, aren’t they? 😛


The snow is approaching… 😀


Celebrating December 10th’s snowstorm that would leave my town covered in snow the following day 🙂


Even though I was expecting it, seeing snow all over my town was still such a thrill! 😀


Snow was piled on the gate…


On the houses…


And another first: my first snowman! Not perfect, though. 😦


Couldn’t wait to try making a snow angel! I had to pick up my path, there was no place to run. 😛


Festive trees have started showing up at Nook’s and I have both the big one here and the little one now. I thought it was cool how two teddy bears were on sale on the same day, wish I had the papa bear.


Just one more time-travelled day forward, and finally, I’m back to real time. Phew, it was a refreshing end to my catch-up to not have to do any more watering because of the snowfall. And it’s a relief to be caught up, hopefully it stays that way. 🙂


Aww, my first snowman is starting to melt. 😦


Since he seemed to want company, I built today’s snowman right next to him. 😛 I was surprised he was perfect because I thought the head was too big, but apparently the head being just smaller than the body is AC:WW’s ideal proportion for snowmen.

I’ve been planning on doing a candy theme this Winter for a while, so I’ll get started on that soon (but I’ll take my time a bit more, the snow isn’t going anywhere anytime soon :P). I hope to have a WiFi party or two (I was thinking one could be a general party and the other an AC:WW version of CandyLand) sometime this month or in January if anyone is interested.

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Stuck in November

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A few weeks ago, Saima restarted her town Ivy Hill and invited me to visit her new town, Anicotti, home of her character Sugar:

I see she got the red gate and symmetrical pavement she wanted. 😀


I gave her a few hybrids and some of the more valuable items from my closet as a housewarming gift.


Buying a bike from her Nook’s so that she can get Nookington’s one day 🙂


She’s already started to landscape her town nicely, like this row of trees. Rows don’t usually work out in my town. xP I need to test for Dafdilly’s dead spots one day (soon, I hope).


And this blue and green panelled bridge is another example of her early decorating. 🙂


Love the pastel color scheme she has going on so far! I apologize about these pictures, my camera has trouble capturing AC:WW’s evening colors. It takes a few shots to get a decent-colored one, which there isn’t always time for in WiFi sessions.


Soon she wanted to visit Dafdilly, but I got a picture of her map before we partied over. It’s a lovely town and I’m so jealous that she has Bob! 😛 Bluebear is really cute too, I like her a lot.


Welcome back to Dafdilly! This is Saima’s second visit, but we didn’t have much time for the first one. Sorry my town is behind real time (but it was only a matter of days at this point).


We went to my house first and I showed her the rooms and surrounding area, it’s too bad my garden looked so ugly that day. 😦


She was eager to get a haircut, but Nook’s was closed and wouldn’t open for four more minutes, so I set the timer. 😛


She noticed my scallop beach and I offered her one of them. They aren’t cheated scallops or anything (I haven’t ordered from any giveaways and I don’t have AR); I ordered massage chairs over and over one day by forcing the mail delivery, which you can do by having someone visit or sending 10 letters at once over and over, basically. 😛 Then I talked to Tortimer with a massage chair in my posession, received a scallop, entered and exited the town hall, and talked to him again and again, receiving a new scallop each time.


Passing the time some more by visiting a few neighbors, and then…


The bells alerted us to go to Nook’s, in hindsight setting the timer was a pointless idea. 😛


That’s such a sweet haircut! ❤ Unique, too, and looks great with hats. 🙂


And next was Ables’, which is kind of embarrassing since I use it for storage sometimes, or to transfer patterns between characters. Only half of them are for clothes, and one of them is Teru’s, the super colorful one.


Yeah, the yellow flower area here (it used to have yellow roses as well) got really out of hand. 😆 I’m going to re-arrange my flowers soon by mapping where I want them on a gridded map, in particular spreading out flowers that are heavy in certain areas like this. 😛


After looking around a bit longer and taking some fruit and tools, Saima had to go. Thanks for coming over and letting me see your new town, I hope you’re enjoying your new life there! 😀

Kammile also rebuilt her town recently and I was able to help by creating a new town on one of my extra gamecards for her to use as a temporary storage place for her old items:

I’m the boy, accidently said “I’m not a girl!” to Kapp’n. 😛

When she was done transferring items, I went over to her new town for the first time:

The suspense… xD


Yay, my first step in Kammile’s new town of Alp Wood! 😀

Her new map:

Meloetta’s house is on an island and there are lots of ponds, both great features. 😀


Stopping on the way to Meloetta’s house to admire these awesome cracker patterns!


This is her cute pink house on the outside, already upgraded.


I fell into two pitfalls while I was there. 😛


Her Nook’s is already upgraded, too, and in the process of expanding again, so I couldn’t buy anything. 😦


Kammile wanted to come over to Dafdilly with Harmony as the host for a change, so this was Harmony’s fist WiFi session. 😆 As you can see by the timestamp, Dafdilly is still behind the times.


The first item of business was getting a new hairstyle, which is so cute! 🙂


She went to greet Goldie from StarCity, but Goldie only remembers her as Kammile. 😦


Meloetta and Puddles coordinating well together. 😛 I had to go to bed soon after that, thanks for the fun
Kammile!

The reason why my town is behind is because I wanted to finish my fountain pattern before the ground changed to winter colors that wouldn’t match. I had made this rough draft of a fountain pattern over a month ago:

It’s a rough draft because obviously the base of it wouldn’t be left white, I was planning on having it be cobblestone. And the droplets were going to be white instead of blue; I just didn’t feel like coloring every square in the background a dirt color beforehand to allow for white going on top.

If I’d done those things, the pattern would have been “complete,” but I also wanted to remove the base of the fountain and place rocks instead to give a more garden fountain feel:

This took so long to finish because I kept lingering over silly things like how the pond should be shaped (symmetrical or assymetrical?), where the rocks should be located (all around or in certain places?), and how I should shade the rocks and water. I wanted to make bench patterns as well, but it’s really time to move on with the new season, which will be my next post.

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Harvest Festival + Sale Day

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Gee, thanks >_<


This past Thursday was the Harvest Festival in AC:GC and AC:CF, and since I haven’t found the right town for AC:CF yet, I made sure to take a little time to partake in the festivities in Ordale.


But I hadn’t played for several days, so first I ran around town pulling weeds, and all of a sudden Franklin cried out when I was running by a tree — I didn’t even see him! Way to blow your cover, Franklin. -_-



I can see why… o_o


Franklin felt he would be safer with no silverware around, so he asked me to steal the knives and forks from the feast. I wanted to finish pulling weeds, though, and look what I found… 😀


My first golden tree ^_^ Planted with a shovel in my last post. It’s so pretty! I had an AC:WW town named Goldleaf once, but I think the name would be so appropriate for an AC:GC town with lots of these trees.


And a golden shovel tumbled out of its branches! I didn’t know about this playing when I was younger, just found out recently on the internet. 😳


As I got closer to the Wishing Well acre, this music began to play faintly and grew louder and louder until I was at the feast’s tables with the rest of my neighbors, who were laughing, drinking, and having a good time.


Tortimer was also there and gave me one of his many special events gifts.

And here’s a pointless video of me stealing the silverware, lol:

I didn’t mean to stop recording when I did, but pressing the recording button of my handheld camera with one hand and trying to press various Gamecube controller buttons at the same time is not the best video-making technique. 😛

My neighbors kept giving me hints about which row or column of acres Franklin was in as if they wanted me to do the dirty work, unaware that I was secretly helping him out.

Found you! 😛


And again. 😆 Maybe refraining from poking your head out every two seconds would make your hiding places more secure, Franklin.


He was thankful everytime I brought him the silverware and gave me a piece of the Harvest series in return each time.

But I didn’t do this too much because it looks like I already have all or most of the Harvest series in my main room (which was like this when I first started playing again after many years):

You can also see the fishing trophy that I got from Tortimer in my last Ordale post. Wonder what that medal’s for…


Tortimer gave me a cornucopia, which I already had in this room, so now I have two. 😛


The next day was Sale Day, which I expected to be like the sales in AC:WW, so I was surprised to see all these red bags!


Upstairs looked as usual, but I did buy the papa bear. 😛


Hmm… 2,011 bells…


When I opened the grab bag, I was surprised to see three items pop out in my inventory!


I opened a few more and got two pinwheels, this yellow one and a red-and-white striped one. 😀 They’re really cute, they spin faster as you walk. I bought all the grab bags, but I’ll save some of the fun of opening them for another time. 🙂

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Starting over on Seahaven

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Read → Starting over on Seahaven

Well, this is my second AC:CF post, so you’d think it would be about meeting new neighbors, visiting the city, possibly paying off a loan or two… but I’m back to square one. I rebuilt the town I started in this post because the barn gate was really bothering me. >_< I actually like the barn gate, but it constrasts too much with how I want to landscape this town: pristine white paths bordered by bushes, neat gardens, and statues.

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